Stickman Hook
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| Developer | MadBox |
| Released | 2018-09-20 |
| Platform | Desktop, Mobile, Tablet |
| Technology | HTML5 |
| Category | Casual Games |
Stickman Hook is a momentum-based platformer where you swing from point to point like a grappling acrobat. There is no running or jumping in the usual sense — you move by latching onto hooks in the air and timing your release to fling yourself forward.
What is Stickman Hook?
Each level in Stickman Hook is a chain of anchor points hanging in the sky, and your goal is to get from the start to the finish flag using only your swing. Tap to grapple the nearest hook and you begin a pendulum; let go at the right moment and physics carries you toward the next one. Mistime the release and you fall short into the gap below.
Levels are short, so the game becomes a quick loop of "swing, release, repeat." It controls with a single input, which makes it approachable in seconds, and it hides real depth in the timing — the difference between a clean run and a fall is often a fraction of a second on the release.
Stickman Hook Overview
| Item | Details |
|---|---|
| Title | Stickman Hook |
| Developer | MadBox |
| Genre | Physics / platformer |
| Platform | Web browser |
| Supported devices | Desktop, mobile, tablet |
| Technology | HTML5 |
| Price | Free to play |
| First released | 2018 |
How to Play Stickman Hook
Hold (click or tap) to fire your grappling line at the nearest hook, which swings you in an arc. Release to let go and fly forward on your current momentum, then grapple the next hook to keep moving. Reach the finish flag at the end of the anchor chain to clear the level.
Fall into a gap and you restart the level. Because the controls are a single button, every failure is a timing problem — you released too early or too late — rather than a mechanical one.
Stickman Hook Controls
| Input | Action |
|---|---|
| Click / Tap (hold) | Grapple the nearest hook and swing |
| Release | Let go and fly forward |
| Space | Grapple / release on desktop |
Stickman Hook Tips
Release at the top of the swing
That is where your forward momentum peaks, so letting go at the apex of the arc launches you the furthest.
Use short swings for precision
When the next hook is close or below you, a quick latch-and-release gives control without overshooting past it.
Build momentum on long gaps
When anchors are far apart, swing a little longer before releasing so you carry more speed into the next grapple.
Do not grapple a hook behind you
Firing at an anchor that is above and behind kills your forward speed. Wait until a hook is ahead of you before grabbing it.
Your release angle decides where you land
You fly in the direction you were swinging, so the angle you let go at matters just as much as the timing.
Restart instantly on a miss
Levels are short, so a failed swing costs almost nothing. Reset and adjust the timing rather than trying to recover from a bad line.
FAQ About Stickman Hook
Is Stickman Hook free?
Yes, free to play in the browser.
Can I play it on mobile?
Yes — it is a one-button game built for touch, so it plays just as well on phones and tablets as on desktop.
Is Stickman Hook hard?
The controls take seconds to learn, but the timing gets demanding. Most of the challenge is reading when to release, not operating the controls.
Are there different characters?
Yes — you unlock a large roster of colorful character skins as you progress.
Does it have an ending?
It is level-based, so there is a set of stages to clear rather than an endless score chase.














